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Albert Odyssey: Legend of Eldean
Review by: Blue Drake
After long months of waiting, the first true RPG for the
Saturn has finally arrived, and it was indeed worth the
wait. Working Designs has proven once again that they can
turn a not so great game into a masterpiece. Quality
shines all over with excellent animations, beautiful music,
great gameplay, & amazing hand drawn backgrounds.
Graphics-9.5
The graphics are superb! Every background is hand drawn.
Buildings look different, bricks are discolored, fences are
broken or worn in some places, and each city has its own
distinctive features. There are also thousands of
character animations. Each character has a different
animation for each spell. They also do different
animations when sleeping, frozen, stoned, poisoned, dead,
etc.
Music-9.0
The music is great, especially on the CD tracks. All the
music is played with real instruments. But the boss &
fighting music can get annoying, especially in the 4
towers. Some of the best music is in the Air Castle, the
factory town, Gigarl, & aboard the airship. The music
really suits the mood of the game. This would have
received a 10 if it weren't for the boss music.
Sound-10
The sound effects are the best I've ever heard on the
Saturn. Each character, monster, & boss has their own war
cries, death screams, spell chants, etc. They even sound
different when they get hit or laugh. The background
noises are cool, too. Fire really sounds like fire, water
sounds like water, birds chirp, and all the other noises
really add some realism to the game.
Gameplay-9.0
Gameplay is smooth & accurate, with almost no slowdown at
all, even during big spells. I would have liked it if the
characters moved faster, or had a dash button, like in Wild
Arms or Vay. Load times are also a problem. Even though
Working Designs was able to reduce them significantly,
they're still pretty bad. I haven't played the import, so
I don't know how bad they were before. Handling weapons,
items, & spells is no problem with the smooth interface.
There's not too many useless items in the game, but there
are a few items that I don't know what they do. The clock
during a game save was also a good idea.
Story-8.5
This is where the game is flawed. Despite the overwhelming
Working Designs quality and the never-ending humor (which
most of is sexual), the storyline falls short behind epics
such as Lunar, Chrono Trigger, & FF3. Don't get me wrong,
the story is great. Working Designs' trademark humor is
abundant, and still keeps the storyline flowing. You can
still understand what is going on and what you need to do
next. The story is also pretty straightforward, unlike
Chrono Trigger or FF3. This could be good or bad,
depending on your taste. The main problem with the story
was that it wasn't deep enough. You go to save your
sister, and all of a sudden, your out to save the world.
You can make choices that affect the outcome of certain
events, although it usually turns out to have the same
outcome.
Overall-9.0
This game is a must buy for both RPG veterans & beginners
alike. A game of this quality hasn't been seen since
Suikoden. Although it only took me 25 hours to beat, it
was a great game. I'm playing through it again looking for
side quests & trying to figure out what various items do.
Congratulations to Working Designs for giving us another
golden game! Can't wait for Rayearth!

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