Virtua Fighter


Review by Dave Z.

Virtua Fighter is the worlds first 3-D polygon fighting game and now its coming home to your Saturn. As with any arcade translation, the first question is: How does it compare to the arcade? In the case of VF, I would have to say very well. There is obviously less polygons, thus making the characters appear a bit more blocky, and there is polygon drop out as well, but the gameplay remains fully intact, and the sound replicates the arcade perfectly. When I first heard that Sega was planning on making a polygon fighter, I asked myself, Why? I thought that it would be a downgrade from the animated and digitized fighters that I was used to, but boy I was wrong. What the polygons add is the most fluid movement every seen in a fighter creating an extremely realistic looking game. As a game, Virtua Fighter still needs some work. The characters are somewhat slow to respond to your controls, and when you jump you basically float in the air, thus making jumping attacks obsolete. The game does offer you a lot of moves to your arsenal, and is the most complex fighter available. Overall, this is a good start for the Saturn, even though it may be out dated with what is found in the arcades, it is easily the best thing you can play at home.

Overall: 8/10


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